this post was submitted on 11 Oct 2023
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[–] p03locke@lemmy.dbzer0.com 4 points 1 year ago (3 children)

Otherwise we’re going to just cycle through this bullshit with different clowns at the wheel.

Why not pretend that Unity is a lost cause and move on? They have permanent lost your trust for life.

If you are still developing on Unity, it's because you're addicted to it. Switch engines now!

[–] vivadanang@lemm.ee 24 points 1 year ago* (last edited 1 year ago)

Yeah a few steps ahead of you bud, neck deep in openxr on godot now.

edit:

tho thanks for the smarmy 'you're addicted' - you realize people have projects in progress? that swapping engines isn't trivial?

thanks for your silly concern tho. perhaps work on the way you talk to folks.

[–] KingThrillgore@lemmy.ml 7 points 1 year ago

"we should switch engines and impact morale and throw out all that money, were 90% from releasing with the last non-ass LTS release"

That's what you sound like and I am a Godot advocate.

[–] TheAnonymouseJoker@lemmy.ml -1 points 1 year ago (1 children)

Switching to different foundations (game engines) of projects is not like swapping new $300 smartphones.

[–] p03locke@lemmy.dbzer0.com 1 points 1 year ago (1 children)

I understand that, but people who are stuck with Unity should work towards getting rid of it. Mostly finished games won't be able to, but new games can.

[–] TheAnonymouseJoker@lemmy.ml -4 points 1 year ago (1 children)

Nobody (besides big corpos) with even a small scale sized project is adopting Unity in the future.

[–] p03locke@lemmy.dbzer0.com 1 points 1 year ago

You say that, but we'll see who's still hooked on it in a few more years.