this post was submitted on 09 Jun 2023
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Factorio

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Dreaming of transport belts

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Last updated: 2023/06/05

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Let's get some mod discussion going. Finally launched my first rocket early this year and have discovered the wonderful world of mods.

Personally, I've been playing a lot of seablock. For me, it is the best mod for doing it in small chunks. The lack of biters, the fact that I need to place landfill to start up a new area, it makes everything feel very intentional, I guess you could say. Versus normal factorio where expansion is the default.

Also have small SE and py saves going. SE only have the first few sciences and py only have basic power, so haven't really explored deep at all into those.

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[–] Dragonseel@lemmy.sdf.org 1 points 1 year ago

Just yesterday I started a playthrough of Warptorio 2. I don't know if I will actually ever finish it. But it is a very fun idea. I am used to the more complex and very slow mods. Nullius, Bobs+Angels, Krastorio, Space Exploration. And often play without Biters. But Warptorio is... at least for me... like a ride on a near nuclear missile. Constant time pressure, constant pressure from heavy Biter aggression, scrambling to get a few materials before you have to abandon the place again and warp. But also not wanting to warp as much as the timer you need to wait increases with every warp. The slow increase of "space that warps together with you" is so satisfying. Finally having a iron smeltery in your warp-space, and a mining-patch you can just plot down outside and that will auto-warp with you.

I don't know how the balancing works out in the long run. Will the increasing warp-timer be a hurdle I can not overcome, or will it get "easy" at some point? I don't know jet, but I might find out as it is very fun at the moment.