this post was submitted on 09 Jun 2023
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Factorio

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Last updated: 2023/06/05

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Let's get some mod discussion going. Finally launched my first rocket early this year and have discovered the wonderful world of mods.

Personally, I've been playing a lot of seablock. For me, it is the best mod for doing it in small chunks. The lack of biters, the fact that I need to place landfill to start up a new area, it makes everything feel very intentional, I guess you could say. Versus normal factorio where expansion is the default.

Also have small SE and py saves going. SE only have the first few sciences and py only have basic power, so haven't really explored deep at all into those.

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[–] cactusupyourbutt@lemmy.world 2 points 1 year ago (1 children)

I got about 100 hours into Space exploration. Its not bad, but it can feel quite tedious at times.

Right now I'm doing a bobs and angels playthrough, but without angels refining. I just dont like the "one ore makes two different metals/resources" kind of thing. makes it difficult to balance stuff.

[–] Cowabunghole@lemmy.ml 1 points 1 year ago (1 children)

Yeah I really enjoyed SE for a while, but I gave up towards the end game once it stopped introducing new mechanics and started just making you do the same things in different combinations. I really liked the Arcospheres though, I thought they were a really clever and novel challenge. Overall I would say it's worth the time to experience all the interesting new mechanics, but I don't think I'm missing out from stopping before I beat it

[–] shallowthought@lemmy.world 1 points 1 year ago

I never even got to arcospheres, I gave up at the sheer tedium of automating the space sciences. A shame, because I love the new smelting stuff and interplanetary rockets and stuff. But the space science stuff was just painful.