this post was submitted on 11 Jun 2023
9 points (90.9% liked)
Factorio
1713 readers
62 users here now
Dreaming of transport belts
Rules
- All content must be Factorio related
- No political content
- Be nice
Last updated: 2023/06/05
Useful links
Purchase
Factorio has never been on sale and will (probably) never be on sale
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Hmmm, it’ll be hard to do what you want, most notably the single refuelling station, with just vanilla trains. I used to have refuelling on every stop in a base (main base, big outposts). Then the trains would go between them and mining outposts for example. I’d name all similar stations the same so that it’ll go to the nearest activated station. (Deactivate them when demand has been met). That worked fine for me. Nowadays, however, I use LTN to achieve something very similar to what you have. Instead of trains waiting at the iron smeltery waiting to be dispatched, they now wait in the depot and can go anywhere as long as the wagon type matches the cargo. Gave me the benefit of centralised refuelling in the depot and fewer active trains at any given time. Really worth looking into LTN if trains are your thing. I promise it’s not as complicated as it may look at first. :)
I will give LTN a look, although I am fairly set on not using any train mods. Thanks for the advice though!
There is straightforward vanilla friendly mod from one of the Factorio developers that handles train refuelling and train depots, the Train Control Signals (you need to use vanilla station limit feature). Also aside of the already mentioned LTN you could try Project CyberSyn and/or TSM.
Thanks for the links. TCS and TSM look especially interesting... I may have to check them out