this post was submitted on 11 Sep 2023
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According to Hans-Kristian Arntzen, a prominent open-source developer working on Vkd3d, a DirectX 12 to Vulkan translation layer, Starfield is not interacting properly with graphics card drivers.

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[โ€“] regbin_@lemmy.world 2 points 1 year ago (1 children)

If I set the resolution to 1024x768 and the graphics to Low but the FPS is still the same, something is wrong.

[โ€“] Buddahriffic@lemmy.world 3 points 1 year ago

That just means the bottleneck isn't graphics rendering.