this post was submitted on 07 Sep 2023
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This would be insane. The majority of Steam users are running outdated hardware. Devs aren't going to cut their PC games down just to focus on the majority.
insane you say? So it's much more sane to aim your PC optimization towards a config that only the top 5% use? So that 80% of the possible users cannot run it?... interesting definition of insanity you have there. Forsaking 80% of your possible target group, therefore missing out on a bunch of money, instead you put out some hot garbage that needs a PC with the cost of a small new car to be played, to still look like absolute shit
People's PCs will improve in years to come and as tech advances, games like Starfield will look fantastic and run remarkably well. PC gaming always used to be about pushing the boundaries of what's possible, not catering to decade old hardware.
Sure, but up until recently new games still looked and ran kinda decent on mid-tier off the shelf hardware
Starfield, just as any new triple a title (excluding bg3), is just another proof how incompetent, greedy and fucked up big game studios have become.
I'm sorry but i don't think starfield looks nearly as good as it demands performance. And to get acceptable performance with current hardware, you have to crank down the quality so far that it looks shit again.
This isn't "pushing the boundaries". This is simply "not understanding what the market wants".
Consoles at this point are literally just outdated hardware (within months of release) that everyone agrees to keep supporting. It really wouldn't be that different for a dev to use the Steam hardware survey to come up with clear patterns for their target system.