this post was submitted on 26 Aug 2023
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Programmer Humor

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[–] wopazoo@hexbear.net 6 points 1 year ago (2 children)

Keep in mind that if you actually want to make a game, make a game not an engine. Too many video game projects get bogged down in the engine development stage and never make it to completion.

[–] Sonotsugipaa@lemmy.dbzer0.com 2 points 1 year ago (2 children)

Do people even make their own engines anymore? If this wasn't a pet project I would have dropped the entire thing as soon as I started dealing with 3D models, and visited Godot's homepage.

...

Perhaps I should get my hands on Godot at some point.

[–] uralsolo@hexbear.net 2 points 1 year ago* (last edited 1 year ago)

Godot is a lot of fun! I've never finished making a game but I've made a half dozen hacky demos that I was really proud of.

[–] Xanvial@lemmy.one 2 points 1 year ago (1 children)

Usually AAA game studios has their own in house game engine

[–] Sonotsugipaa@lemmy.dbzer0.com 2 points 1 year ago (1 children)

The in-house engines I know are being used are also really old - hell, 343i even decided to ditch the fossil that once was Halo: CE's engine because of technical debt and outsourcing blood sacrifices

[–] EnderofGames@kbin.social 2 points 1 year ago

Ah, yes, I miss the days of 343 having home grown blood sacrifices.

[–] Montagge@kbin.social 1 points 1 year ago

This was supposed to release years ago https://camelotunchained.com/v3/