this post was submitted on 14 Aug 2023
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Because most people play cod for the multiplayer wich wouldn't work on a pirated version.
Undertale is a single player game wich doesn't lose features because you pirated it.
Another answered the same, so i got an example of fallout 4 with 45k downloads
There are following possiblities one would need to account for:
• you said you're using a popular local torrent site, depending on where you live interest for fallout and undertale may vary strongly. (Maybe undertale is way more popular than fallout where you live. Or vice versa)
• There is also the possibility of outliers. Be it for that particular site or all sites worldwide.
• Also the sample size is pretty small with 2 games, for an accurate statistic one would need to increase sample size. Better yet use multiple different sample sizes (i.e. one where AAA and indie games are the same popularity, one where AAA is less popular etc.)
• And at last you also could've just lied as i have not received proof that these numbers are real.
Now im not saying that the possibilities are the case, just that it may be.
If you want you can do a research accounting for these possibilities (and maybe even more) but i think this would be a bit much for a comment section under a meme.
I would've linked website if it wouldnt get me banned. Idk, maybe i can link it in pm, not sure if there are rules against it.
Regarding outliers/variation/sample:are you saying that if i would do the same experiment i wouldnt see the same picture for other critically aclamed titles (idk, celeste, StS, etc.)?
Its just funny that pirates keep saying that they steal games to stick out to greedy companies and to punish them for making bad games. Yet when you point out that they steal good indie games just as much (or even more if you take into account overall sales of those games) all you get is insults.
Well i can't say for certain as i have not done this experiment but i'd expect results to vary quite a bit depending on things such as location (as in country etc.), website, time (results could change from year to year), quality of the game, practices of developers, and even the current world and local economy.
There are probably way more variables that I can't see right now