russmatney

joined 2 years ago
[–] russmatney@mastodon.gamedev.place 2 points 1 year ago* (last edited 1 year ago)

@SomeBoyo There are a few open issues with on-going work to address focus stealing on linux, eg: https://github.com/godotengine/godot/issues/74378 - this might be related to the bug you’re seeing. Godot grabs focus whenever the window changes size for me, in both i3 and awesomeWM.