Many creators that I follow reached a level of professionalism that comes with significant costs. You need expensive cameras, microphones, lights, high-end computers, drones, personnel costs for cutters and people that help with research. They have travel costs, sometimes rent for offices etc. All that just to produce the content.
Not everybody needs that. You can still produce good content without spending thousands of dollars on all of that. In fact, swinging the level of professionalism too far can alienate an audience. It's all about manufacturing authenticity.
On top, there are significant costs for hosting. I mean YouTube is hosted on multiple data centers rather than a bunch of servers or even home computers. Already Lemmy, which is mostly text and pictures, is a decent financial burden to instance owners. Not to mention the time for moderation and administration. And even here, in a place full of hardcore FOSS supporters, it’s not like admins are drowned in donations.
I agree. PeerTube is neat, but I don't think it's there yet. Even with peer-to-peer options, it doesn't really work when there are more video posters than viewers.
If YouTube ads and product placements are the only source of income for content creators, then the only alternative would be that consumers directly pay for the content and the platform.
You mean Patreon? YouTube ads are no way to make a living, so Patreon has taken over as the revenue source for most creators. Eventually, they want more money and start taking product offers, trying to sell you G-Fuel or whatever disreputable product lands in their inbox.
Getting the settings right for video is critically important, too. Scaling needs to be done with the nearest neighbor pixel method, not more modern blend methods.