this post was submitted on 15 Nov 2023
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hololive

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[–] MHLoppy2@aussie.zone 9 points 1 year ago

I imagine Holo Indie will be beneficial mostly for games / devs without brand recognition, which HoloCure is certainly not lacking anymore.

[–] neshura@bookwormstory.social 6 points 1 year ago

Makes sense given the dev has been very vocal about keeping this a Hobby project even before Holo Indie was announced

[–] Syrc@lemmy.world 5 points 1 year ago

This is reassuring, not just because Holocure will stay as it is but especially because if Kay Yu says it’s a W for everyone I assume the contract is actually good (or at least, worth it). Hope we’ll see a lot of stuff in the future, creativity and willpower are definitely not lacking in the Holo fanbase.

[–] RightHandOfIkaros@lemmy.world 5 points 1 year ago* (last edited 1 year ago)

This is actually a massive W, especially for a Japanese company, and I hope more companies do this.

EDIT: Referring to holo Indie

[–] r036@lemmy.world 2 points 1 year ago (1 children)

What the heck is HoloIndie?

[–] Syrc@lemmy.world 4 points 1 year ago

A “semi-official” game brand for Hololive fangames. More info