i used to play clash royale, it is a massive credit card grab and a mental health nightmare
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I really don't understand this honestly. Why would you play a game you think is garbage?
Stockholm syndrome, sunk cost fallacy. You start a game because you think it might be fun, then after a while you realise you've played quite a lot and are still yet to have fun. Now you're in a habit of playing either still hoping it gets good soon, or fooling yourself that you are enjoying it.
This is my experience with FFXIV.
To try shying away interested parties from falling victim to the same sunken cost fallacies we're abiding to. I have 900 hours in a different space game and still don't feel competent. I love it. I tell everyone it's not great.
I had 2000+ hours in Sea of Thieves before I stopped playing. I enjoyed the multiplayer aspect - meeting new people and having long chats without big groups (max crew of 4). It also has decent pve content. But the devs did a terrible job at bug fixing and it felt like they cared more about the lore/story telling than the sandbox aspects and combat which is the core of the game.
The game I've played most that I don't recommend would have to be Ark. You really need to like a certain type of survival challenge to enjoy it, and even I didn't have much fun myself.
Star Wars The Old Republic, i mean, its a tough choice, since i really like the story and setting. And for a game of that age, the ongoing support and community are amazing. But umm, it's just a mediocre Mmorpg at best, when it comes to Gameplay.
Melee: It's an infinite timesuck and your poor hands will hate you!
It's actually a wonderful game and a technological marvel for 2001.
Temple run. I used to play it a lot back in high school, unlocked everything with gameplay only including seasonal things like Santa Claus. It was fun enough, but updates would regularily reset my game completely loosing everything I archieved and unlocked, and the developers never gave a shit about that issue. I eventually gave up on it because of that.
Dota 2
Victoria 3. It's not even close to being in a finished state yet, but I just love watching that line go up. It's like the world's most complex Cookie Clicker game
Lost Ark. As an MMORPG it has terrible game design and profession systems on top of extremely heavy reliance on RNG. Everything has an RNG factor, from levelling your gear up and improving skills to pointless collectibles that don't really matter to the end game. Apart from all this the devs refuse to fix the core problems of the game such as reliance on alt characters to level up your main, stupidly high grinding for materials, bugs, performance and dumb designs for raids. The new player experience is terrible so anyone coming into the game will most likely quit withing a few weeks. On top of all this the game has egregious pricing for their shop and players are encouraged to spend to power up. I have 2500 hours in this game and only continue to play it because of my friend group that I made through the game. We play together so we avoid most of the horrible pub lobby experiences and gatekeeping.
Madden or any sports game nowadays
Any free to play game. TF2 was mine, I spent stupid amounts of money on it as a kid because it had the addictive loot crate dark patterns. I don't play games like that anymore.
Kingdom come deliverance. It was a rollercoaster. One of the first games I played after building a new computer. I progressed far enough and finally found that the combat was jank and the story was pretty garbage. Still have fond memories of the game though. Almost like the first time playing Oblivion ๐.
Whaaaaaat? I keep going back to that game. The world seems so lovingly crafted and alive. I don't remember the combat as janky... Hard, maybe. And near impossible against a group of enemies, except maybe five guys in rags with clubs trying to rob a guy in plate armour.
Mobile Legends Bang Bang, a mobile-based LoL ripoff thats very popular in South East Asia. It is very catered to newbie and low skilled players, most items sold as gatchas, and has severe skill-imbalance in matchmaking (many suspect they will pair you with low-skilled low-winrate players if you win too much, giving birth to many grievance from good solo players).
Alas, with my rl responsibilities, I can't play more serious moba like Dota2 anymore. The only way to satisfy my crave for moba is by playing MLBB as most matches only take 12 to 20 minutes to finish. I can cram it to my commute time or break time.
Shop Titans (played on PC). It's just predatorial and I got caught in its addictive gameplay loop for every waking hour of 2 days. I'm lucky that it was only 48 hours (compared to other people) and that I hate playing on mobile unless it's short sessions of non-mechanical stuff because it seems mobile is full of games like this.