this post was submitted on 04 Oct 2023
32 points (100.0% liked)

Godot

6022 readers
33 users here now

Welcome to the programming.dev Godot community!

This is a place where you can discuss about anything relating to the Godot game engine. Feel free to ask questions, post tutorials, show off your godot game, etc.

Make sure to follow the Godot CoC while chatting

We have a matrix room that can be used for chatting with other members of the community here

Links

Other Communities

Rules

We have a four strike system in this community where you get warned the first time you break a rule, then given a week ban, then given a year ban, then a permanent ban. Certain actions may bypass this and go straight to permanent ban if severe enough and done with malicious intent

Wormhole

!roguelikedev@programming.dev

Credits

founded 2 years ago
MODERATORS
 

Notable additions:

  • FSR 2.2 support

  • 3D shadows for the Compatibility renderer

  • A new lightmapping de-noiser

  • GDExtensions can now be reloaded in the editor (previously you had to close and re-open godot)

  • Lots more bug fixes and optimizations

top 1 comments
sorted by: hot top controversial new old
[–] Smorty@lemmy.blahaj.zone 5 points 1 year ago* (last edited 1 year ago)

The most notable 2d feature: Navmesh 2d baking! Put some static bodies in your scene, bake the navmesh and you're done. Also works with Tilemaps which already have collision in them.

Incredibly useful.