Doesn't the Sync Dev (LJDawson) work on Sync fulltime?
Lemmy
Everything about Lemmy; bugs, gripes, praises, and advocacy.
For discussion about the lemmy.ml instance, go to !meta@lemmy.ml.
Yes And the only reason we had sync for Lemmy so rapidly is that he worked full time on sync for reddit too but he found himself without a stable income from night to day when the API stuff happened.
33$ !
I blame Apple for not creating a viable system for paid upgrades; it's perfectly reasonable for a developer to expect to be paid for a major app update - even if it was largely to support a new OS - but without a subscription, the only way to do that is to launch a brand new version of your app, which loses you all of your carefully cultivated SEO / links / etc. (doing this via IAP is impractical because you can only build your app against one version of iOS at a time; it either supports the new version or it doesn't)
And I suspect Apple does this because they don't want people to have to pay money to continue using apps on a new version of iOS, or a new phone; if buying a new iPhone meant forking over $50 to upgrade your favorite apps for it, that might mean fewer people buying new phones.
So don't blame developers for this, in other words; a lot of them would be perfectly happy to charge users the occasional upgrade fee instead of a recurring subscription, but Apple doesn't want them to. (they're also very happy to have their 30% cut of all of that lovely subscription revenue)
I can see both sides of this. I don't usually update an app unless I'm having problems that are fixed in a later update.
Ongoing development of an app can be for various things. For things like bugfixes to existing code, I don't think we should necessarily pay for that. For brand new features that weren't promised before and didn't exist before there could be a case for paying for that.