this post was submitted on 06 Mar 2024
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I want to try and play some more games. That feels more fulfilling if you play games that you can finish and be done with.

So what are some good games that have zero (or close to zero perhaps) replayability? I'll start with my own suggestions:

  • Return of the Obra Dinn: Amazing mystery/detective game. However once you've played it, you basically can't play it again as you remember the solution already and the challenge of the game is trivialized.
  • Chants of Sennaar: Really great game about deciphering languages. However, once again, by playing the game once, you'll remember the languages and the game has no challenge any more.
  • Outer Wilds: Mystery adventure game. There is some replayability as there are perhaps areas that you can still explore, but largely once you figure out the mystery and complete the game, there's not much more to experience. Some people speedrun the game though.

All of the above games I value extremely highly even though I only played them ~8-10 hours.

Do you have any others?

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[–] Katana314@lemmy.world 5 points 8 months ago (1 children)

OneShot is very much based on its story and immersion. Contrary to the title’s implication, there’s not so much potential for risk during play, even if it’s themed that way, but it does feel like any efforts to repeat the game would ruin some of the immersive thoughts present.

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[–] TheWinged7@lemm.ee 5 points 8 months ago

13 sentinels: aegis rim

[–] nawa@lemmy.world 5 points 8 months ago* (last edited 8 months ago) (2 children)

Deathloop's story basically means that you're replaying the game because you failed your previous attempt at escaping. You can play it more than once, the game encourages you to, and I kinda want to, but I never did because I already won. In a lot of games replays are basically just "fresh starts" and here, they are part of the story, and ironically, that's what's stopping me.

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[–] atoro@lemmy.ml 5 points 8 months ago (1 children)

Scanner Sombre

Interesting main mechanic, good storytelling, but once you finish it, that's pretty much it.

Maaaaaaybe replaying the first room you start in with all the upgrades, since you can see more clearly, but that's it.

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[–] DarkThoughts@fedia.io 5 points 8 months ago (4 children)

For me pretty much every single linear / story type game. Even great ones I sometimes attempted to have another run but would immediately get bored and ended up quitting. They just don't really offer anything to me to make it worth it. Even a lot of New Game Plus modes aren't cutting it, because they're typically just some extra items or abilities.

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[–] Morefan@retrolemmy.com 5 points 8 months ago (1 children)

Penumbra Overture, never finished it but was fun exploring and figuring out stuff.

[–] HATEFISH@midwest.social 3 points 8 months ago (1 children)

Black plague is even better, best Frictional game to date imo.

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[–] FrostKing@lemmy.world 5 points 8 months ago (1 children)

Some people might disagree with me, but Celeste.

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[–] ECB@feddit.de 5 points 8 months ago

Escape Simulator definitely fits the bill.

It's great, but all about the discovery.

[–] CarbonatedPastaSauce@lemmy.world 4 points 8 months ago (2 children)

Midnight Suns was like that for me. The tactical combat was interesting and could have had replay value, but all the chores and conversations you have to do to progress the story made this a "no way" for a second playthrough. Absolutely worth it to go through once though, if you are into turn based combat games and marvel characters.

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[–] DichotoDeezNutz@lemmy.world 4 points 8 months ago (2 children)

I'm surprised no one has said Outer Wilds. Amazing story about space exploration.

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[–] supercriticalcheese@lemmy.world 4 points 8 months ago

The vanishing of Ethan carter

[–] ackthxbye@feddit.de 4 points 8 months ago

I absolutely loved Recursive Ruin and I'm still waiting to forget the solutions.

[–] Gabadabs@lemmy.blahaj.zone 4 points 8 months ago

Danganronpa, honestly any of them. Once you know the story, who the killers are, and the twists, it quickly loses it's charm. The only way afterwards is to watch other people play it for the first time.

[–] RandomStickman@kbin.run 4 points 8 months ago (3 children)

Brothers: A tale of two sons maybe.

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[–] iheartneopets@lemm.ee 3 points 8 months ago (4 children)

If you liked chants of shenaar, check out heaven's vault. I think it does what chants of shenaar does, but better, and it did it years before. It was a bit strange to me to see chants of shenaar get so much hype, but have heaven's vault stay slept on.

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Observation and Deliver us the Moon

[–] ICastFist@programming.dev 3 points 8 months ago

This game, One Chance, even goes beyond to try and make sure you only play it once

[–] sunbunman@lemm.ee 3 points 8 months ago

Would you count NG+ as replayability? I know for Nier Automata and Armored Core 6, it's basically part of the story and you haven't finished until you've unlocked all of the main paths. There is enough new stuff each playthrough for it to be unique though.

[–] viking@infosec.pub 3 points 8 months ago* (last edited 8 months ago)

Breathedge - SciFi game where you are stranded in a small shuttle after your main ship exploded, you'll need to fly around in a space suit with limited air supply, gather stuff, examine objects to identify possible devices you can cobble together from random space trash, and eventually build and upgrade your equipment to the point that you can progress to another area, and so on.

Once you know how specific items are built, the solution is near identical, just some components might be drifting in another part of the screen.

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