this post was submitted on 26 Dec 2023
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Asklemmy

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I love the original Hotline Miami but I'm not a big fan of the boss fights like the ones in Neighbors (Biker) and Deadline (Van Driver). I find it kind of slows down the game and limits the strategies you can take.


Another example would be Fallout 3. I find the tutorial section in Vault 101 can feel a bit long after a fifth run but maybe that's because I was spoiled by Fallout New Vegas' ability to run off in your own direction immediately after leaving Doc Mitchell's house.

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[โ€“] janabuggs@beehaw.org 6 points 11 months ago

Ravenholm in Half Life 2 cause I get scared. Why yes. You are correct, I am a wussy little piss baby.

[โ€“] Trollivier@sh.itjust.works 5 points 11 months ago* (last edited 11 months ago) (3 children)

I'm playing Starfield right now and I know I'm going to HATE the mission "Entangled" every time.

In Final Fantasy 12, that world in the desert with circular platforms, it was really a pain.

Final Fantasy X, that lightning field.

Dragon age origins : That lagoon in the middle of the desert where you need to search for crystals. The place is a labyrinth.

Mass Effect Trilogy : NOTHING.

[โ€“] c0mbatbag3l@lemmy.world 6 points 11 months ago

Mass Effect 2 would suck without the "zero probe. All resources" mod.

Mods really improved the game in general, tbh.

[โ€“] Linuto@lemmy.world 6 points 11 months ago (2 children)

For Mass Effect, I gotta say I hate driving anywhere in the first game.

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[โ€“] poszod@lemmy.world 5 points 11 months ago

All you had to do was follow the damn train, cj!

hate it

[โ€“] maynarkh@feddit.nl 4 points 11 months ago (2 children)

The sewer section in Vampire Bloodlines. It's a long action/combat sequence that totally does not fit with the rest of the gameplay.

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[โ€“] chahk@beehaw.org 4 points 11 months ago

I enjoy city builders like Cities: Skylines 1 and 2, or Foundation. I hate the initial crawl when you start a new city and have to micromanage everything because budget. I almost always play with unlimited money cheat enabled. It's just more relaxing that way.

[โ€“] maxenmajs@lemmy.world 4 points 11 months ago

The Great Tree in Paper Mario: The Thousand Year Door is the worst dungeon by far. The puzzles involve escorting a bunch of NPCs that can't jump, run away from enemies, and inconsistently break away from following Mario.

[โ€“] trslim@pawb.social 3 points 11 months ago

Doom 1993 I do not like Episode 2 very much. Episode 1 has masterful level design, and Episode 3 has the abstract hell levels that are visually interesting, even if they aren't that great to play. Episode 2 is just kind of boring. It does have the Tower of Babel tho, that's a highlight.

[โ€“] poszod@lemmy.world 3 points 11 months ago

Chapter 5 in RDR2, what were they thinking.

[โ€“] Sho@lemmy.world 3 points 11 months ago

God of war tower in hades or the pandoras box level cluster.

[โ€“] _Lory98_@discuss.tchncs.de 3 points 11 months ago* (last edited 11 months ago)

For me it's dark souls after the lordvessel. The areas in that section are the worst part of the game IMO.

Also in dmc5 I hate having to play V's missions, luckily you can skip them with the mission select, but you still have to play through them at least once when unlocking a new difficulty.

I also recently replayed cyberpunk 2077 and while I did generally enjoy the game, the ending was a slog and I had to force myself to finish it.

Kotor 2, the entire beginning section. before telos, and even some parts of telos, i love the rest of the game still, but the early parts of kotor 2 didn't really age well, especially the space walk part lmaooo but that parts actually enjoyable because it is silly. The beginning section only is bad if it's on subsequent playthroughs, and i wish i could enjoy it for the first time again, very much.

[โ€“] hades@lemm.ee 2 points 11 months ago

Max Payne 1/2 dream sequences.

[โ€“] Gallardo994@sh.itjust.works 2 points 11 months ago

Any green hill in Sonic games

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