FF games have been crap since 10. I bought 15 on discount and was completely disappointed at how bland and lifeless the entire experience was. They have taken the series too far into MMO land, and need to go back to focusing on a good story with good characters, rather than a 'open world' with fancy graphics and lifeless characters.
13 was also a incomprehensible joke of a story, which they padded out to become even more absurd with the sequels.
It's interesting you say that because this entry isn't particularly "open world". It's actually fairly linear with a focus on the story and characters.
The MMO comparison is still fair though because the zones are very reminiscent of FF14. They all connect to each other and can be re-visited, but you're not really free roaming a giant open world.
Side quests are also 14-like and I don't mean that as a compliment. Go to A to talk to B. Go to C to talk to D. That can mostly be skipped though.
FF games have been crap since 10. I bought 15 on discount and was completely disappointed at how bland and lifeless the entire experience was. They have taken the series too far into MMO land, and need to go back to focusing on a good story with good characters, rather than a 'open world' with fancy graphics and lifeless characters.
13 was also a incomprehensible joke of a story, which they padded out to become even more absurd with the sequels.
It's interesting you say that because this entry isn't particularly "open world". It's actually fairly linear with a focus on the story and characters.
The MMO comparison is still fair though because the zones are very reminiscent of FF14. They all connect to each other and can be re-visited, but you're not really free roaming a giant open world.
Side quests are also 14-like and I don't mean that as a compliment. Go to A to talk to B. Go to C to talk to D. That can mostly be skipped though.