this post was submitted on 04 Aug 2023
1462 points (98.8% liked)

Games

32501 readers
1612 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
 

From Steam's self-published stats.

Baldur's Gate 3 could not be preloaded and weighed in at 125 gigabytes on disk, so when the game left Early Access at 11am US Eastern yesterday, Steam's bandwidth utilization shot up 8x over a span of 30 minutes. I know personally, I saw my download hit over 600 Mbps across a 1 Gbps fiber connection.

Kudos to the system engineers at Valve. It is mind-boggling that they have built infrastructure that robust.

you are viewing a single comment's thread
view the rest of the comments
[โ€“] Sev@feddit.uk 13 points 1 year ago (2 children)

Not the right place to ask, or maybe to be seen. But I watched ACG's video on this and I LOVE the classes and how meat n potatoes they are. No guffy [what I call] Horde style shit like Necromancer or whatever.

I've only ever played DnD once IRL in a discord and some online board thing, but I enjoyed the dice rolling and how posistioning worked. Is it a bit of xcom meets diablo if I twisted your arm to compare to another game genre? A friend and I tried that Gloomhaven game and we HATED it lol, but this looks a little more engaging at least from a very first glance.

Plus a few friends have picked it up, so i'm not sure if I could join their game to help kinda like we did with D4 which was super fun.

[โ€“] the_vale@apollo.town 10 points 1 year ago

XCOM meets Diablo is a decent enough way of putting it, as long as you don't expect the mechanics to be 1:1. Since you brought up positioning, there's no grid for movement, or flanking, for example. Battles are turn-based, like XCOM, but it's not split in player turn and AI turn, instead, each individual character/npc gets its own turn, with the order decided based on dice rolls and whatever modifiers are applicable.

load more comments (1 replies)