this post was submitted on 30 Jul 2023
369 points (96.0% liked)
Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ
54698 readers
359 users here now
⚓ Dedicated to the discussion of digital piracy, including ethical problems and legal advancements.
Rules • Full Version
1. Posts must be related to the discussion of digital piracy
2. Don't request invites, trade, sell, or self-promote
3. Don't request or link to specific pirated titles, including DMs
4. Don't submit low-quality posts, be entitled, or harass others
Loot, Pillage, & Plunder
📜 c/Piracy Wiki (Community Edition):
💰 Please help cover server costs.
Ko-fi | Liberapay |
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
IMO it's better to not pirate small indie content (mostly games in my case).
Assuming they release on Steam of course
Steam really needs their 30% cut, good you’re here to provide it to them
To run a storefront and do R&D to develop handheld PC's, simple at-home streaming, and higher quality VR? Yes, it's reasonable for them to charge an industry standard rate as a storefront
Happy to
Steam offers rather valuable services to the developer in exchange for that fee though. You get to use Steam's existing infrastructure for content delivery, payment processing, advertising, community management, authentication (not necessarily DRM), multiplayer services, etc. instead of having to implement and maintain it all on your own. Self-publishing is not easy nor is it cheap.