this post was submitted on 01 Oct 2024
777 points (99.5% liked)
RetroGaming
19686 readers
506 users here now
Vintage gaming community.
Rules:
- Be kind.
- No spam or soliciting for money.
- No racism or other bigotry allowed.
- Obviously nothing illegal.
If you see these please report them.
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
And what do you play them on? Sony PlayStation, Nintendo Switch, or Microsoft Windows? Maybe you play the Microsoft Windows version on Linux or macOS?
Playing the windows version on Linux doesn’t really support Microsoft. It’s not like on the consoles where they get a cut of the sales. Even playing directly on windows isn’t that terrible. I don’t remember the last time I purchased a copy of windows. I’ve been using the same key for like 15 years now
on my steam deck.
That means you'll be playing the Microsoft Windows version on Linux, yes.
And that benefits Microsoft, how?
Oh no, I'm not saying it benefits them. It just means we depend on them.
Also means Steam, GOG, Itch etc. will see a high percentage of Windows games sold and played. It's either that, or one of the consoles. Linux or macOS ports are incredibly rare.
Well, or play a mobile game.
Do you have actionable advice
Buy a game more often if it's directly on your OS and less if you'll have to play the Windows version, with indies and very small publishers you could openly request a build for your OS, or at least leave more positive reviews for games with a build for your OS than ones that don't.
TL;DR make it obvious that there is demand, rather than using a virtualiser and depend on the other system.
Steam can get stats on how many games are being played via Proton. And I don't see how we depend on them?
If Windows becomes unpopular as a gaming OS, and most publishers and platforms don't differentiate between genuine Windows and Linux/macOS via Proton/Wine, they'll stop releasing on it. No matter how many people play on Linux or macOS.