this post was submitted on 07 Jul 2024
52 points (94.8% liked)

Games

32525 readers
787 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
 

This is a sort of game I've been developing to learn unity. Not much there but fun of you like to blow stuff up.

you are viewing a single comment's thread
view the rest of the comments
[–] Sanctus@lemmy.world 25 points 4 months ago* (last edited 4 months ago) (5 children)

Tread carefully with Unity, at any time they could decide again that you just pay them for each install, even past installs. Map looks classic though, I imagine fast paced arena shooter action taking place there.

[–] KillGorack@lemmy.world 6 points 4 months ago (1 children)

I've been meaning to try Gedot. It's even installed.. just haven't started.

[–] Sanctus@lemmy.world 7 points 4 months ago (1 children)

Take the plunge, you won't die.

On a more serious note its really fun and easy. If you're nervous watch a few YouTube videos or take one of those online courses at GameDev.tv that just shows you around and how it works.

[–] KillGorack@lemmy.world 2 points 3 months ago* (last edited 3 months ago) (1 children)

I took it.. its rough going.. but the bones are there. It's gonna be a while before something comes of it.

Until then it's also available here beside the unity version both still miles from completion.

thanks for the push

Sledge Game

[–] Sanctus@lemmy.world 1 points 3 months ago

Great! If its rough it means you're learning! I'll check it out. Dont forget. Those skills are transferable* so the next time Unity decides to back charge for every download you can jump ship without much worry. Just focus on the design, take what you can in abstract, and you'll just keep getting better.

load more comments (3 replies)