this post was submitted on 10 Jun 2024
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Retro games are often known for being more difficult than their modern brethren. Every now and then though you run into a game that is actually too easy. Which game would you prefer to have more of a challenge?

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[–] Die4Ever@programming.dev 7 points 5 months ago (1 children)

Mario World probably was a bit too easy, but I think SM64 difficulty was good especially if you wanted to get all 120 stars

[–] mozz@mbin.grits.dev 5 points 5 months ago (1 children)

Yeah. SM64 you could say was just a normal game, after the exercise in deliberate punishment that was a lot of the NES library.

I greatly enjoyed James and Mike Mondays showing Metroid; in part 2 around 9:00 in, you can see the part where the real NES begins to set in. It’s a kind of unapologetic unbalanced hardness you don’t really see in mainstream games anymore; now it’s like a niche phenomenon if the game is just deliberately un-fun in sections to help you build character.

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