this post was submitted on 07 Jun 2024
71 points (98.6% liked)
Games
16696 readers
739 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
Beehaw.org gaming
Lemmy.ml gaming
lemmy.ca pcgaming
founded 1 year ago
MODERATORS
I wonder what kind of changes they will make to this iteration. I know VI was a big change from V, but eventually I learned to enjoy the different mechanics and have a ton of hours logged.
Stupid question probably, but as someone who hasn't really gotten into V or VI yet and thought that at a cursory glance they seemed pretty similar - what kinds of big differences are there between them?
Civ6 has districts. Instead of having all of a city's buildings existing in the city center tile, the city builds specialty districts that occupy a hex near the city. For example, a science district placed near some mountains will house the city's library, university, and research lab.
I think the districts are a fun addition because it exposes a civ's infrastructure to attack. You can pilliage an opponent's districts to temporarily cripple them and you get some decent loot in the form of gold, science, culture, or faith.
Thank you!