this post was submitted on 15 May 2024
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How long before the majority of game development is defaulting to Linux/Unix instead of windows? Getting native Linux games to run on windows is only becoming easier and easier with WSL? To me it seems like less of a hastle than trying to go the other way like we do today with proton and wine. Can someone enlighten me?
I'm naive enough to think it would happen faster if there were more market demand, but that's likely my 1990s programming failing to adjust to the 21st century.
In my naive mind the steam deck is a huge motivating factor for developers to go directly to native Linux games. In reality it's probably given only little a consideration.