this post was submitted on 03 Apr 2024
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[–] Enkers@sh.itjust.works 62 points 7 months ago (12 children)

Ya know what other game is basically the same game 8 years later? Pretty much all of them. Games almost never just up and fundamentally change their core design after release. Why would a dev do that, when they can just make a new game?

What a weird article title.

[–] zifk@sh.itjust.works 33 points 7 months ago (2 children)

Title now shows as "In 8 years, Stardew Valley never lost sight of its core philosophy" for me.

[–] Sentrovasi@kbin.social 8 points 7 months ago* (last edited 7 months ago) (1 children)

People don't really like to read the articles before commenting, huh.

Knowing Stardew was such a beloved game, I knew I had to get context before judging the author because it could be read both ways.

People who assume games not changing = criticism are telling us more about their own uncharitable view of others than anything else.

EDIT: That said, if I were to offer criticism, I feel like the author gives too much credit to Stardew as though it invented or pioneered the tight gameplay loop: perhaps at least some mention could have been made to Harvest Moon, the game from which Stardew borrows - and perfects - most of its major systems.

Also to be fair, it doesn't go anywhere with that thought that Stardew hasn't changed. Felt a little low-effort, like a retrospective on Stardew that just basically listed what people liked about it.

[–] Enkers@sh.itjust.works 6 points 7 months ago

I did read it, and I did notice that the title was editorialized a bit here, and I think that's immaterial to my main point. The article is basically "sun found to rise once again after 8 years". As you mentioned yourself, it really doesn't go anywhere with the idea.

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