this post was submitted on 22 Mar 2024
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What you need to know

  • As Dragon's Dogma 2 launched on PC Thursday evening, a previously hidden suite of microtransactions became available for purchase.
  • Things you can buy for the single player ARPG include fast travel points, Rift Crystals for hiring Pawns and buying special items, appearance change and revival consumables, a special camping kit that weighs less than normal ones, and a few others.
  • In response to the microtransactions, Dragon's Dogma 2 is being review bombed, with the game currently sitting at "Mostly Negative" on Steam.
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[–] yesman@lemmy.world 21 points 8 months ago (1 children)

They won't stop doing it. Think of how many live service games have failed. Are the investors going to stop drooling over that Fortnight $$? AAA game are made to please investors, not players.

Boiling everything down to econ101 serves to absolve the bad behavior or games companies as "rational actors" while placing the blame for shitty games practices on "stupid" gamers.

[–] misterundercoat@lemmy.world -4 points 8 months ago (1 children)

If enough people are buying it, they'll keep doing it whether you like it or not. So why waste your energy getting mad about it?

You already lost the fight when you start talking about "bad behavior" and "blame." Just accept the fact that you're not the target audience for shitty modern AAA games, and move on.

It's OK. I'm not the target audience either. I'm not the target audience for Taylor Swift concerts, either. Does that make it "bad behavior" if I don't like her ticket prices?

Stop getting mad about companies making money. That's literally their purpose. There are plenty of other products out there to buy.

[–] greenskye@lemm.ee 7 points 8 months ago (1 children)

Regulation. Bad behavior that can't be policed by econ 101, gets regulation. Stuff like recognizing the predatory nature of these micro transactions and limiting their exposure to kids and warning labels like we slap on actual gambling. Even higher taxes on profits derived from these sorts games. Maybe they aren't so profitable when we actually protect the vulnerable and they have to truly rely on just the 'stupid whales' and not kids.

[–] misterundercoat@lemmy.world 4 points 8 months ago (1 children)

Is it predatory, though? Or are people just upset because they fell for pre-order hype, despite it being 2024 and they should know better.

Let's not muddy the waters by comparing it to gambling. Pay-to-win (or pay-for-convenience, which, in my opinion, is the same as pay-to-win) is not gambling. It's just shit. You're not paying for a randomized chance at a reward. You know exactly what you're getting.

I don't have first-hand knowledge of the game, but from what I have seen, there are no predatory IU elements to lure vulnerable kids into stealing their mom's credit card.

Don't get me wrong. I think the MTX is shit. I was mildly interested in the game, but now I won't consider it even on 75% Steam sale. Capcom won't be getting my money, that's my choice.

We don't need the government involved in regulating shitty entertainment. It's not water or electricity or healthcare. You can just not buy the thing. If you start calling for regulation of everything you don't like, that's how you get geriatric politicians who never played a game in their life and still call it "the Nintendo" deciding what you can and can't have in your game.

[–] greenskye@lemm.ee 2 points 8 months ago

I was responding in general to the concept, not specifically this implementation, which as you say is not the worst implementation for sure.

We'll have agree to disagree on pay2win not being predatory. Again, this specific implementation may not be as bad, but the market as a whole absolutely has examples just as dangerous as slot machines. They're built on the same psychology.

As for regulation, it doesn't strictly have to come from the government. Both movies and games have rating boards specifically to avoid government intervention and I think they are failing consumers here. The threat of government intervention might see the ESRB and the various gaming marketplaces adopt more strict rules and warnings. Things like preventing the sale of games with specific, predatory mtx dark patterns and mechanics from sale to minors, stronger warning labels on games containing these sorts of practices and penalizing companies from adding MTX in a deceitful manner (such as after launch). A game would be heavily penalized for adding adult content this way and perhaps MTX should be treated in a similar manner.