this post was submitted on 22 Mar 2024
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Roguelike games are generally pretty good for this as they will have shorter run durations with some kind of metaprogression. Slay The Spire is the first one that came to my mind.
Also games that have some smaller unit of progression which can be measured independently of the larger game, like Darkest Dungeon, which takes ages to finish, but each individual delve into the dungeon is relatively short and straightforward.
Hijacking this comment for recommending my two favorite rouge lites Noita and Balatro. Both have the possibility to save and quit at any time.
And Balatro doesn't take so long for a run like StS.
Yes but what really is progress?