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submitted 1 year ago by EfreetSK@lemmy.world to c/gaming@beehaw.org
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[-] jcg@halubilo.social 32 points 1 year ago

Who is setting this standard? Is the general gaming population really upset if the graphics of the new CoD or sportsgame iteration is not hyperrealistic?z

[-] mauri9998@lemmy.world 14 points 1 year ago

I know, Tears of the Kingdom the most graphically intensive game of all time took 6 years to make. I bet they could have cranked out that bad boy out in like 3 years if they had just used the same graphics as Breath of the Wild

[-] Katana314@lemmy.world 5 points 1 year ago

The time sink was probably in prototyping for new ideas to serve as the core of the game, then in generating content that would be considered innovative and fun for people to use that core with. Games are often a moving target where they need to try things that don’t work before finding ideas that will last.

[-] mauri9998@lemmy.world 6 points 1 year ago

Meaning that graphics really are not the reason for why games have such long development cycles at all.

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this post was submitted on 14 Jun 2023
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Gaming

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