this post was submitted on 28 Feb 2024
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Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ

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[–] Bookmeat@lemmy.world 0 points 8 months ago (1 children)

I know it's hard to hear because sometimes we are so passionate about these things, but it's okay to have to wait for support on an unsupported platform. Having to wait a week is, in fact, incredibly fortunate. Consider how long it takes to get mac or Linux support on many PC games. A week? We're laughing.

And if the sales figures are bumped in the first week? Let's try to understand why it's bad that developers, publishers, and those other middle-men get paid for their work. Not all games are wildly successful. Most aren't. And evil Nintendo making more money... Well, if they don't make money you don't get any games. And consider that this is a platform which for the most part has avoided sinking into shady and unethical loot box practices. You can fault Nintendo for a lot, but from their perspective, free 0-day access to their games is an existential crisis.

[–] NuXCOM_90Percent@lemmy.zip 5 points 8 months ago

I am all for support of devs. But it has increasingly become clear that playing a nintendo game on a nintendo platform is an objectively worse experience because even nintendo first parties have difficulty utilizing the switch. People love to pretend that "piracy is a service issue" but... it kind of is in this case. Was it Metroid Dread that had significant slowdowns on switch AND lots of qtes and parry windows?

But also? Regardless, I have very serious issues with using lawsuits and the legal system to muscle The Little Guy (even if they were idiots) to protect corporate interests.