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submitted 1 year ago by sunaurus@lemm.ee to c/gaming@beehaw.org

The other thread about favorite mechanics is great, so let's also do the opposite: what are some of your most hated mechanics?

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Loot

I hate collecting it, managing inventory, selling it, crafting it, and so on. I used to love it, but these days I much prefer a more guided experience where the only items I get are interesting. Elder Scrolls completely destroyed this whole mechanic for me because I'm a bit obsessive and would try to bring literally every plate back to town to sell.

As a corollary, I'm not a fan of dealing with shops in general. I'm fine if they exist, but I really think the game should supply you with everything you need to complete the game, and shops should be a backup plan, not a core mechanic.

[-] styxbane@beehaw.org 1 points 1 year ago

Oh god yes. I literally check every single urn in every dungeon, grab every mushroom or plant, check every shelf. It's like this goblin comes out of me playing TES

Yup, and unfortunately I ruin the game for myself by doing it. Why? Because I can fit within my encumbrance limit, so I'm just leaving money on the table if I leave it there.

It's completely illogical, but I think if I had a way to auto loot and just turn extra junk into cash, I'd do it. Whether that's with a mechanic like Dishonored has where loot turns into money, or a mechanic where I can hire someone to follow me to dungeons to loot for me doesn't really matter, I just want to essentially ignore the looting mechanic while still getting the benefit from it.

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this post was submitted on 10 Jun 2023
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