this post was submitted on 17 Nov 2023
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I picked up "Mafia: Definitive Edition" cheap the other day (I've linked it on Steam as it's still on sale for the next few days).

I was a fan of Mafia (the original from 2002) and felt it was cheap enough to give it a shot and I'm glad I did: besides the infamous/arduous racing level I found it to be very enjoyable overall.

I was sad to see that there wasn't any "Freeride Extreme" in the latest version (this was bonus, fun, ludicrous content, available after completing the game) as it would have been a nice addition, the "Freeride" mode is likewise a little lackluster but the actual campaign is great.

What was the last game you finished? Was it any good?

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[–] Zarxrax@lemmy.world 7 points 1 year ago (2 children)

Super Mario Wonder. It was an enjoyable game, but just too easy, and no reason to keep playing once you finish. There were only maybe 3 stages in the entire game that offer a real challenge. It would be so much more replayable if it just had a time trial mode or something.

[–] SnowGator@lemm.ee 1 points 1 year ago

I feel the same! I’m wrapping up world 6 and wondering when there’s going to be any challenge or clever secrets! There’s only been a handful of stages with double exits, every wonder flower is damn near unmissable, and there’s been maybe a couple times that I grunted “oh that’s clever” when seeing a hidden something. I like the creativity of each wonder flower being different, but I was definitely expecting a lot more based on the extremely positive reviews! I haven’t finished the challenge world (I think I’ve discovered 4 so far?) and only one of them took me more then 2-3 tries. Almost every level I’ve 100% cleared on my first try. I’m not a platforming savant, I swear!

[–] PraiseTheSoup@lemm.ee 1 points 1 year ago (1 children)

I thought Super Mario Bros U on the switch was too difficult to be enjoyable, so I appreciated how much easier (and more fun) this game was. And I play dark souls to relax.

[–] Zarxrax@lemmy.world 1 points 1 year ago

I think there is a middle ground though. It's fine to have easy settings to help people get though a game if they want. The online functionality in Mario wonder, and the ability of Yoshis to not take damage are great examples of that. But on the other hand, I also don't want to just steamroll the game, fully clearing most of the stages in a matter of minutes. How many man hours of work did they put into each of these stages, just for me to blaze through it in 3 minutes and then never look back?

Like I previously mentioned, something as simple as just a time trial mode could give me an actual incentive to go back and enjoy the content a little more.