this post was submitted on 05 Nov 2023
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[–] Ugurcan@lemmy.world 3 points 1 year ago (2 children)

There’s already gamepad support for a few years now. Not sure what’s stopping them.

[–] SkybreakerEngineer@lemmy.world 6 points 1 year ago (1 children)

Mostly the fact that the game design really doesn't mesh well with only having a few buttons. Between rotation, cool downs, 2-3 mobility buttons, etc I ended up using close to 20 different keybinds. There's a reason people make mice with entire numpads on the side.

And porting a 20 year old code base to another platform is a non trivial project.

[–] localfaithlyone@partizle.com 1 points 1 year ago* (last edited 1 year ago)

i mean, ffxiv's cross hotbars also solves that though. uses the d pad and face buttons for binds, and the triggers as modifiers. 8 buttons by holding l2, 8 more by holding r2, and another 8 from holding both l2 and r2. so that's 24 easily accessible buttons without even setting up more crossbars to cycle through with a shoulder button (which would add an additional 16 for each one)