this post was submitted on 25 Sep 2023
35 points (92.7% liked)
rpg
3150 readers
21 users here now
This community is for meaningful discussions of tabletop/pen & paper RPGs
Rules (wip):
- Do not distribute pirate content
- Do not incite arguments/flamewars/gatekeeping.
- Do not submit video game content unless the game is based on a tabletop RPG property and is newsworthy.
- Image and video links MUST be TTRPG related and should be shared as self posts/text with context or discussion unless they fall under our specific case rules.
- Do not submit posts looking for players, groups or games.
- Do not advertise for livestreams
- Limit Self-promotions. Active members may promote their own content once per week. Crowdfunding posts are limited to one announcement and one reminder across all users.
- Comment respectfully. Refrain from personal attacks and discriminatory (racist, homophobic, transphobic, etc.) comments. Comments deemed abusive may be removed by moderators.
- No Zak S content.
- Off-Topic: Book trade, Boardgames, wargames, video games are generally off-topic.
founded 1 year ago
MODERATORS
While the new Powered by the Apocalypse style of RPGs have changed gaming. The burning wheel is an excellent resource for anyone creating a story driven campaign or system. It's probably my proudest purchase and most valued core book
I feel Ironsworn is a good mix of PbtA and BW. At its core it is a PbtA, moves and all that jazz. But it hands over narrative drive to the players in a direct way. Ironsworn demands Vows to be sworn, essentially telling the Player that if this matter for your character a vow need to be made. Its progress then tacked and when fulfilled rewards given. I see parts of the Artha Cycle there (minus the meta-currencies) but one not as active as BW's.